
#pragma once

#include "ICond.h"

class CondEmpty : public ICond
{
public:
	CondEmpty();
	~CondEmpty();
//////////////////////////// ICond //////////////////////////////////////////////
	virtual int8_t getCondType() { return (int8_t)EDupCondType::EDupCondType_Empty; };
	virtual bool init(IDuplicate *pDuplicate, const VEC_INT32 *pCond, const string &strSubCond);
	virtual void uninit() ;
	virtual void condUpdate();
	virtual bool finishCond();
	virtual int32_t result();
};